Typically the Marth would forward throw, wavedash, and then forward smash. One specific use of this technique is for Marth's forward throw into forward smash in Melee. Pivoting can also be used to quickly put the player in a position to punish rolls and techs, as pictured. This is particularly useful for characters with disjointed attacks or far-reaching grabs. One use of pivoting is to dash a short distance away from an approaching opponent and then turn around to attack them with a forward tilt, forward smash, grab, or aerial. To perform a pivot-down-smash, for example, you would dash-dance by inputting right then left then press down on the c-stick immediately, exactly one frame after the left input. For all characters, there is one frame (1/60th of a second) of standing "animation" immediately following each direction change during a dash-dance during which any standing action can be taken.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |